It would take years for other companies to break the formula on translating their old series to the new 3D realm, and even then not every company could do it as well, or as gracefully (or at all) in comparison to Nintendo.īecause of that there certainly were expectations about how good Mario's follow-up would be. This was still Mario, and while he moved in 3D, and now collected stars, you still felt like you were hanging out with an old friend. series while still feeling perfectly of-a-piece with all the games that came before. Nintendo did it, though, crafting a 3D adventure that both broke all the conventions on the Super Mario Series He's the world's most famous plumber and the biggest face in Nintendo's stable, a character so ubiquitous you already knew we were talking about Mario even before we said his name. When it came to platforming, Nintendo knew how to do it right, but in 1996, before Super Mario 64 came out, no one had managed to break the code on how to make that genre work in three dimensions. That's no easy feat considering Big N had to take a format they essentially defined once already, with the original Super Mario Bros., only to then refine it time and again over the years. With this one game Nintendo managed to redefine platform gaming. I know I've said it before (back in my review of it a month ago) but Super Mario 64 is a masterpiece.
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